War Scythe (4e Equipment)
War Scythe
Military Melee Weapons
Two-Handed
Weapon | Prof. | Damage | Range | Price | Weight | Group | Properties |
---|---|---|---|---|---|---|---|
War Scythe | +2 | 1d10 | - | 25gp | 6 lb. | Heavy Blade | High Crit |
War scythes are constructed by reforging the blade of a normal straight-poled scythe, for use as an infantry weapon. It is a popular weapon for peasant uprisings. A swing from a war scythe can be powerful enough to cleave through a helmet.
- High Crit
The war scythe deals more damage when you score a critical hit with it. A critical hit deals maximum weapon damage and an extra 1[W] at 1st–10th levels, an extra 2[W] at 11th–20th levels, and an extra 3[W] at 21st–30th levels. This extra damage is in addition to any critical damage the weapon supplies if it is a magic weapon.
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gollark: Hmm, solution: ship some kind of shim layer which converts the native APIs to some other format, release that under the GPL, but then don't GPLize any code which connects via that.
gollark: PotatOS is free and open source?
gollark: I should ship tape shuffler too!
gollark: And yes, it is very chaotic, potatOS ships two incompatible binary object serialization libraries, its own fork of GPS with dimension/server support, elliptic curve cryptography with SHA256 but also separate non-cryptographically-secure checksums for some reason, and a ton of random programs, some of which are actually just inlined in the code.
gollark: Just delete everything but native APIs and Lua stuff from `_G`, and then reinitialize everything with PotatoBIOS.
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