Vile Beard (3.5e NPC)
Male half-fiend kobold sorcerer 4 | |
CE Small outsider (augmented humanoid, native, reptilian) | |
Init/Senses | +4/darkvision 60 ft.; Listen +2, Spot +2 |
Languages | Abyssal, Common, Draconic, Undercommon, empathic link |
AC | 18, touch 16, flat-footed 14 (+4 Dex, +1 size, +2 natural, +1 deflection) |
hp | 16 (4 HD); DR 5/magic |
Immune | poison |
SR/Resist | 14/acid/cold/electricity/fire 10 |
Fort/Ref/Will | +2/+5/+4 |
Weakness | light sensitivity |
Speed | 30 ft. (6 squares), fly 30 ft. (Average); Flyby Attack |
Melee | mwk silver dagger +8 (1d3) and claw +2 (1d3) and bite +2 (1d4) or |
Melee | 2 claws +7 (1d3+1) and bite +2 (1d4) |
Base Atk/Grp | +2/-1 |
Atk Options | smite good 1/day (+4 damage), natural weapons overcome DR/magic |
Combat Gear | handy haversack |
Spells Known | (CL 4th, share spells, deliver touch spells): 2nd (4/day)—scorching ray (+7 ranged touch) 1st (7/day)—mage armor, magic missile, magic weapon 0 (6/day)—acid splash (+7 ranged touch), daze (DC 13), detect magic, mage hand, prestidigitation (DC 13), ray of frost (+7 ranged touch) |
Spell-Like Abilities | (CL 4th): 1/day—desecrate 3/day—darkness |
Abilities | Str 13, Dex 19, Con 13, Int 17, Wis 10, Cha 16 |
SQ | summon familiar |
Feats | AlertnessB (familiar), Flyby Attack, Weapon Finesse |
Skills | Bluff +12, Concentration +6, Craft (trapmaking) +9, Diplomacy +5, Disguise +3, Hide +8, Intimidate +5, Knowledge (arcana) +10, Listen +2, Profession (miner) +8, Search +5, Spellcraft +12, Spot +2 |
Possessions | combat gear plus 2 masterwork silver daggers, ring of protection +1, simple robes, spell components |
Light Sensitivity (Ex) | Vile Beard is dazzled in bright sunlight or within the radius of a daylight spell. |
Familiar
Female tiny viper | |
N Tiny magical beast (augmented animal) | |
Init/Senses | +7/scent; Listen +6, Spot +6 |
Languages | empathic link |
AC | 17, touch 15, flat-footed 14 (+2 size, +3 Dex, +4 natural) |
hp | 8 (4 HD) |
Resist | improved evasion |
Fort/Ref/Will | +2/+5/+4 |
Speed | 15 ft. (3 squares), climb 15 ft., swim 15 ft. |
Melee | bite +7 (1 plus poison) |
Space/Reach | 2-1/2 ft./0 ft. |
Base Atk/Grp | +2/-9 |
Abilities | Str 4, Dex 17, Con 11, Int 7, Wis 12, Cha 2 |
Feats | Improved Initiative, Weapon FinesseB |
Skills | Balance +11, Bluff +2, Climb +11, Concentration +5, Craft (trapmaking) +2, Diplomacy -2, Hide +15, Intimidate -2, Listen +6, Knowledge (arcana) +5, Profession (miner) +7, Spellcraft +7, Spot +6, Swim +5 |
Poison (Ex) | Little Cousin has a poisonous bite that deals initial and secondary damage of 1d6 Con, Fortitude DC 12 negates. |
Vile Beard is the bastard offspring of centuries of unplanned fiend/kobold reproduction. He has wandered the world with his familiar Little Cousin and his friend and body guard, Lightning Tongue, searching for his purpose in life. He was 'discovered' by the trapped demon Karventh and has now dedicated his life (and those of his followers) to freeing his new master. To that end he has made an alliance with the Darkfire Thieves Guild; he allows them to use the lair of his master, an abandoned dwarven outpost, as a storage location for their slaves, goods, and refugees from justice and in return he gets their help in gathering the necessary items to free Karventh. Of course they both plan on betraying the other at some point in the future, but until then they are cooperating nicely.
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