Vermin (3.5e Cleric Domain)
Vermin Domain
Granted Powers
Rebuke or command vermin as an evil cleric rebukes or commands undead. Use this ability a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability. Additionally, you may interact with vermin using the Handle Animal skill and vermin act as if their attitude towards you is neutral unless otherwise influenced.
Vermin Domain Spells
- Skunk Scent
- Web
- Wall of Vermin
- Giant Vermin
- Insect Plague
- Contagion, Mass
- Creeping Doom
- Summon Monster VIII*
- Hold Monster, Mass
*Vermin only
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Spells → Cleric Domains
gollark: Like I said, it's *probably* fine, just slight interoperability between the command handling system and callback handling.
gollark: No, the framework allows some sort of shard-local state to pass to command handlers, it seems.
gollark: I'm sure there's a way to add a callback handler of some sort.
gollark: Okay, my thing now just sends five results.
gollark: An... "event"?
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.