Vermadad (3.5e Campaign Setting)

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Vermadad

Player Information

Important Info for Players
Things player need to know.
Races
The races of Vermadad.
Class Guide
The allowed classes of Vermadad

World Reference

Origin Story
The Origin of Vermadad.
About Vermadad
  • The Farming Lands of Nacultor
  • The Forests of Boself
  • The Fishing Country of Scarder
  • The Mountains of Ordina
  • The Magical Kingdom of Placeria
  • The Orcan Mountains
  • The Merchant Republic of Comerra
  • The Outlying Islands
  • The Seven Southern Kingdoms
  • Notable Dungeons
  • Notable Towns & Cities
Manual of the Planes
Information on the cosmology of Vermadad
Vermadad Pantheon
Information on the Gods of Vermadad

Running Vermadad

Dungeon Master's Guide
Advice for implementing a Vermadad campaign
Unearthed Arcana
Alternative rules and options for vermadad campaigns
Cartography
The maps and geographic layout of vermadad

Vermadad on D&Dwiki

Things To Do

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gollark: Er, you need me to issue a key with perms for one.
gollark: Again, that is SPUDNET's role, though that basically just works by requiring a key rather than fancy crypto things.
gollark: No, doing that properly would require many tricky cryptography things.
gollark: The GTech trilaterator array just listens on the 128 channels most recently, er, transmitted on, as obtained by the Anavrins VLA.
gollark: SPUDNET is more suitable for that.
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