Vanishing Dash (3.5e Feat)

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Vanishing Dash [<!-Feat Types (General, Fighter, etc.)->]

3e Summary::With training, you have improved your ability to control your motion at the startling speeds you sometimes go, though you must still spend time stopping yourself.
Prerequisite: Mobility, Yoma Manipulation, Vanishing Burst, Dexterity 15, Base Attack Bonus +6
Benefit: When you use a move action and move in a straight, unobstructed line, you provoke no attacks of opportunity for leaving threatened squares. This only applies to move actions that are not broken up into multiple pieces (such as for Spring Attack or Shot on the Run) or part of another action (charge, bull rush, et cetera).



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gollark: HIGHLY useful.
gollark: ++choose 1000 1 2 3 4 5 6 7 8 9 10 11 12
gollark: You can use ++choose in the same way.
gollark: You know what, this code is irredeemable.
gollark: Oh, it doesn't, silly me.
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