< User:Kydo
User:Kydo/Notepad
The following was written down so that I could use it in one project or another.
- The RPG Manifesto
- When the DM says "Are you sure?" The answer is always "No."
- Look up.
- Learn to say yes.
- Learn to say yes!
- What D&D really needs
- How Disney's "The Weekenders" taught me to be a better DM.
- How To Handle Death
- Table Culture
- 5 Problems with Magic in D&D
- 10 Dumb Things D&D Will Never Change
- How to be good at being bad
- Top 7 Mistakes of New DMs
- This is a GROUP GAME.
- The Lazy DM Speaks
- How to DIY the greatest battlemat.
- How to DIY a MANLY gaming table.
- What NOT to do when making a class.
- How to use downtime
- The Two Campaign Types
- Killing Responsibly
- DM Masics
- Creating Your Own Campaign
- Railroads
- Houserules & Metagaming
- Player Styles
- Comfort Zones
- Random Tables
- Mail Bag
- Ability Scores
- Character Ideas
- point-buy or roll?
- Set-piece Encounters
- 5e Backgrounds, Feats, Spellcasters, (Dis)Advantage
- Encounters
- 5e and other editions
- Fudging It
- Narative Structure Based on Films
- Spoony One is the asshole DM.
- How to make the party do ANYTHING (AKA: The world's worst advice.)
- Never get on the boat (AKA: How to make naval campaigns suck.)
- Thieves in Combat
- Bad at dealing with bad players (AKA: Why D&D is exclusive. Yes, you can tell them to please stop.)
- A lesson in sexist gaming
- The Prisoner Dilemma
- Don't Be Evil
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