Undead (4e Theme)

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Undead

Creatures that now have risen from the dead, and that gain the benefits of the unnatural vitality.

Building

Members of the undead, you are no longer among the living, but yet you still walk among the earth.

Class Prerequisites

None

Race Prerequisites

None

Background

As a member of the undead, you are granted unnatural life, and thus are not subject to the ordinary mortal coils that plagues most living creatures.

Associated Skill: Perception, Streetwise

Starting Feature

As an undead creature, you possess an unnatural resistance to most ordinary mortal troubles.

Benefit

You no longer age, and are considered an immortal and undead creature for purposes of meeting creature origin. You no longer have eat, drink, breathe or sleep, and do not have to sleep to benefit from an extended rest. You never have to suffer from or make endurance checks to resist suffocation (such as from drowning), starvation, thirst, disease or exhaustion, as you can continue onwards relentlessly with little to stand in your way.

Additional Features

Level 5 Feature

There are peculiar benefits to being the undead, many changes that occur as you grow more accustomed to your way of unliving.

Benefit

You gain darkvision, and a +2 bonus to perception and insight rolls. You are immune to the blinded and deafened conditions, sensing the world around you without need for mere mortal restrictions, seeing in every direction, with it emanating from your body.

Level 10 Feature

As time goes on, your strength over the undead continues to grow, as well as your comfort. As a result, you are capable of more fantastical, unnatural feats, not befit for the living.

Benefit

Whenever you drop to 0 hit points or fewer, you are dying but you can choose to remain conscious until you fail your second saving throw. Furthermore you are immune to all poisons (but not poison attacks), and gain resist 5 to all ongoing damage. You cannot be dominated, as you keep your body animated through sheer will. No effect may render you unconscious, although other effects still apply.

Optional Powers

Life of the Undead Undead Utility 2
No longer among the living, you are still not yet a member of the dead.
4e Power Usage::Encounter  Undead, Healing
4e Power Action Type::Immediate Reaction Personal
Trigger: You are dying
Target: Self
Effect: You may spend a healing surge.

Life of the Undead Undead Utility 6
No longer among the living, you are still not yet a member of the dead.
4e Power Usage::Encounter  Undead, Healing
4e Power Action Type::Immediate Reaction Personal
Trigger: You are dying
Target: Self
Effect: You may spend a healing surge.

Life of the Undead Undead Utility 10
No longer among the living, you are still not yet a member of the dead.
4e Power Usage::Encounter  Undead, Healing
4e Power Action Type::Immediate Reaction Personal
Trigger: You are dying
Target: Self
Effect: You may spend a healing surge.
gollark: See, sometimes I tell heav that they should fear a particular recent technological development.
gollark: No, that is a mere example.
gollark: So obviously such information should go here instead of direct DM messages.
gollark: I suggested we make it because heavpoot said someone had informed them about GLIDE before me.
gollark: Yes.
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