UA:Weapon Group (Slings and Thrown Weapons)
Weapon Group (Slings and Thrown Weapons) [General]
You understand how to use slings and handheld thrown weapons.
Benefit: You make attack rolls with the following weapons normally: dart and sling.
Normal: When using a weapon with which you are not proficient, you take a −4 penalty on attack rolls.
Special: Barbarians, bards, clerics, fighters, monks, paladins, rangers, and rogues may select Weapon Group (slings and thrown weapons) as one of their 1st-level Weapon Group proficiencies.
A fighter may select Weapon Group (slings and thrown weapons) as one of his fighter bonus feats.
Back to Main Page → Variant Rules → Building Characters → Weapon Group Feats
gollark: x = 6, the first whole number outside of what you specified, produces 10.
gollark: * at x = 1
gollark: The first term is 1.
gollark: You calculate it.
gollark: <@543131534685765673> `(x - 1) * -1 / 6 * (x - 3) * (x - 4) * (x - 5) + (x - 1) / 2 * (x - 2) * (x - 4) * (x - 5) + (x - 1) * -1 / 2 * (x - 2) * (x - 3) * (x - 5) + (x - 1) * 5 / 24 * (x - 2) * (x - 3) * (x - 4)`
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.