UA:Spellcaster

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The Spellcaster

Whether arcane or divine, the spellcaster has an array of magical effects at her beck and call. Depending on her choice of spells, she can be a healer or an enchanter, a necromancer or a trickster.

The spellcaster most closely resembles the sorcerer, though she has fewer spells per day than that class. In exchange, she gains a number of bonus feats that she can use to improve her magical aptitude, increase her survivability, heighten her combat skills, or achieve any of a wide variety of other goals.

Hit Die

d4.

Base Save Bonuses

One good save and two poor saves.

Class Skills

Choose any four skills as class skills, plus Craft, Knowledge (all), and Profession.

Skill Points

2 + Int modifier (or four times this number at 1st level).

Weapon and Armor Proficiency

One simple weapon; no armor.

Bonus Feats

The spellcaster gets one bonus feat at 1st level, one at 5th level, and another one at every fifth class level thereafter (10th, 15th, and so on).

Spellcasting

A spellcaster learns and casts spells as a sorcerer. She may select her spells known from the cleric, druid, and sorcerer/wizard spell lists.

A spellcaster must choose at 1st level whether to be an arcane spellcaster or a divine spellcaster. This choice has no impact on the spells that she may learn, but affects what kinds of scrolls she can use and which ability score controls her spellcasting. An arcane spellcaster may designate either Intelligence or Charisma as the ability score that determines the highest-level spell she can learn or cast, and the Difficulty Class of her spell's-saving throws. A divine spellcaster must use Wisdom to determine the highest-level spell she can learn or cast, and the DC of her spell's saving throws.

Multiclassing

A character can multiclass between arcane spellcaster and divine spellcaster.

Class

The table's caption
LevelBase Attack BonusGood SavePoor SavesSpecial
1st+0+2+0Bonus Feat
2nd+1+3+0
3rd+1+3+1
4th+2+4+1
5th+2+4+1Bonus Feat
6th+3+5+2
7th+3+5+2
8th+4+6+2
9th+4+6+3
10th+5+7+3Bonus Feat
11th+5+7+3
12th+6/+1+8+4
13th+6/+1+8+4
14th+7/+2+9+4
15th+7/+2+9+5Bonus Feat
16th+8/+3+10+5
17th+8/+3+10+5
18th+9/+4+11+6
19th+9/+4+11+6
20th+10/+5+12+6Bonus Feat

Spells Per Day

Spells Per Day
Level0th1st2nd3rd4th5th6th7th8th9th
1st42--------
2nd53--------
3rd54--------
4th652-------
5th653-------
6th6642------
7th6653------
8th66542-----
9th66653-----
10th666542----
11th666653----
12th6666542---
13th6666653---
14th66666542--
15th66666653--
16th666666542-
17th666666653-
18th6666666542
19th6666666653
20th6666666665

Spells Known

Table: Spellcaster Spells Known
Level Spells Known
0th 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st 4 2
2nd 5 2
3rd 5 3
4th 6 3 1
5th 6 4 2
6th 7 4 2 1
7th 7 5 3 2
8th 8 5 3 2 1
9th 8 5 4 3 2
10th 9 5 4 3 2 1
11th 9 5 5 4 3 2
12th 9 5 5 4 3 2 1
13th 9 5 5 4 4 3 2
14th 9 5 5 4 4 3 2 1
15th 9 5 5 4 4 4 3 2
16th 9 5 5 4 4 4 3 2 1
17th 9 5 5 4 4 4 3 3 2
18th 9 5 5 4 4 4 3 3 2 1
19th 9 5 5 4 4 4 3 3 3 2
20th 9 5 5 4 4 4 3 3 3 3

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gollark: You should trigger interrupts at random.
gollark: You did but I erased your memory of it.
gollark: Maybe it could detect multiline ones autobeeonically after a few lines had been posted.
gollark: I see. This is possible but latency apioids.
gollark: You admit Macron does not exist and is in fact logically impossible?
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