UA:Item Familiar (Feat)

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Item Familiar [General]

Choose a permanent magic item that you possess. You establish a link to that magic item, and the item improves in capability as you gain levels.

Prerequisite

A character must be at least 3rd level to take this feat.

Benefit

By establishing a link to a particular item, you enable that item to gain power as you gain levels. The exact nature of the item and the powers are described here.

Special

If you ever lose the chosen item (have it removed from your possession for a continuous period of more than one day per level) or if the item is destroyed, you automatically lose 200 XP per level as well as all benefits derived from possessing the linked item (plus any resources you put into the item). If you recover the item, you regain these XP. You may replace a lost or destroyed item familiar after you have advanced one level, as if you were gaining an item familiar for the first time.


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gollark: > Why should states remain in the nation if they aren't having an equally powerful voice? For example, why should Iowa stick around if they're just subservient to California's whims?Don't different states have different amounts of electors?
gollark: The electoral college appears to do something you could approximately describe as that but which is weirdly skewed in some ways.
gollark: If you want representation to be based on rural-ness or not and not, well, actual vote count, it should be structured more sensibly.
gollark: He's on here, although might not read this channel much.
gollark: I have no idea where to find economists on demand. Also they seem to disagree on everything.
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