UA:Elemental, Air
Elemental, Air
Similar to but less specific than a djinni bloodline, the air elemental bloodline derives its power from a connection to the Elemental Plane of Air. Characters with air elemental bloodlines tend to shift between emotions with surprising quickness, and may have hair or skin tinged with light blue.
Character Level | Minor | Intermediate | |
---|---|---|---|
2nd | — | +2 on Balance checks | |
4th | +2 on Balance checks | Improved Initiative | |
6th | — | Dexterity +1 | |
8th | Improved Initiative | Gust of wind 1/day (Sp) | |
10th | — | Air elemental affinity +21 | |
12th | Dexterity +1 | Weapon Finesse | |
14th | — | +2 on Spot checks | |
16th | Gust of wind 1/day (Sp) | Air mastery (Ex)2 | |
18th | — | Constitution +1 | |
20th | Air elemental affinity +21 | Flyby Attack | |
|
Back to Main Page → Variant Rules → Races → Bloodlines → Bloodline Descriptions
gollark: PHP has... point 1 going for it?
gollark: hhaahahahahahahahahahhhahahahahaha
gollark: It's functionally pure, so your code can be replaced with `main = return ()` with no real change.
gollark: Nonsense. Haskell is perfectly maintainable.
gollark: String interpolation, while quite convenient, can lead to injection things since it's easier than doing things properly with bound parameters or HTML escaping or whatever.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.