UA:Cleric Variant
Cleric
Some clerics prefer to be champions of good (or evil), standing at the forefront of the battle against the enemy.
Gain: Smite evil, if the cleric would normally channel positive energy, or smite good, if the cleric would normally channel negative energy (as paladin); aura of courage (as paladin).
Lose: Turn/rebuke undead.
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gollark: It's probably also very hard™ to handle stuff if you don't have a single server to define the order events happen in.
gollark: Probably not, but it's cool and I said ideal.
gollark: * server
gollark: Also, you're not directly dependent on a single served.
gollark: Since a room is just an identifier with a lot of historical events attached to it, you can talk to people with no internet connection as long as you can get events between your devices somehow.
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