Two souls (3.5e Trait)
Two souls
3e Summary::You were supposed to be a twin, but your twin died before birth and his soul is attached to you. They may aid you by letting you see through their eyes, moving objects, and mind controlling weak-minded individuals.
Benefit: You gain +1 Int, Wis, and Cha but -1 Str, Con, and Dex, as if one age category higher. In addition, you may either use Scry, move an object 5 ft, or use Suggestion on creatures with 5 or lower Int once per day.
Drawback: You're never alone and people may think you're crazy if you speak to your twin in public.
Roleplaying Ideas: Roleplaying a character with this trait can benefit any race or class (It's like having a invisible, untouchable brother or sister that can speak to you telepathically.)
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gollark: You could semiunironically use IPFS or something.
gollark: I don't understand why johnvertisements aren't rehosted on all participating computers such that they are present in all spacetime?
gollark: I mean, I do for the big ones, just not the small ones.
gollark: You think I actually remember what order SI prefixes are in?
gollark: Then we upload the decision into metaapiohypercryo²infraspace.
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