Twisted Fate (5e Feat)

Twisted Fate

Prerequisites: Abberation type
You learn to change your already twisted nature, gaining a tentacle that can be used as an arm and weapon.

You gain a tentacle that has a reach of 5ft. This tentacle can be used to pick up and use items, without using a use an object action. It can be used to grapple enemies of your size or smaller, and can deal 1d6 piercing damage if used as a weapon, you are also proficient with this tentacle.

Additionally you gain the ability to fly with your flying speed being equal to your walking speed. This is done through either growing massive wings, or hovering like a beholder.


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gollark: Isn't that the travelling salesman problem or something? Which is meant to be quite hard.
gollark: Statistics is good for lots of things. I unironically used standard deviations a few times.
gollark: Just describe your data as an infinite amount of summary statistics. I don't see the problem.
gollark: Means and medians are both statistics. Checkmate, atheist.
gollark: =tex \left(\frac{\mathrm{d}}{\mathrm{d}x}\right)^{10} \left(\int\right)^{10}
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