Transmuted Inventory (5e Spell)
You take 1 hour with as many pounds of equipment as your spellcasting modifier x35 and magically condense it into a small gem. The gem must be worth 50gp or more since gems under this value have too many imperfections to contain the magic. Items that are put within the stone cannot be retrieved until the spell ends (which makes all of the items spill out of the stone within a 10ft radius). The spell can be ended by you with no action required, the spell ends if the stone is more than 50ft from you or if the stone enters an area or is affected by something that suppresses or ends magical effects (such as Antimagic Aura or Dispel Magic).
2nd-level Transmutation | |
Casting time: | 1 hour |
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Range: | Touch |
Components: | V, S, M (a jewel that worth 50gp or more, the items that are to be transmuted) |
Duration: | 8 Hours |
At Higher Levels. When you cast this spell using a spell slot of 3 or higher the multiplier increases by 5 for each level (I.E a 3rd level spell slot gives you x40, a 4th level spell slot gives you x45 and so on.)
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