Tiefling Tail-fighter (4e Paragon Path)
Tiefling Tail-fighter
“ | How anyone can fight using only two limbs, I'll never know. | ” |
—Frederic, Tiefling Monk, Tales of the Turathi |
Prerequisite: Tiefling, trained in any two of Acrobatics, Athletics, and Thievery; Clever Tail feat
Although the shock troops and infantry of the ancient Turathi empire are legendary and often copied, this long-gone nation's monks created another fighting style that is extremely effective, and is only not imitated by others because of its reliance on a unique part of tiefling anatomy: the tail.
You have trained and practiced with your tail for years, and now are finally ready to use it in battle. You are certain that the greatly increased use will speed up your practice immensely - and you know that you aren't far from being able to attack with your tail.
Tiefling Tail-fighter Path Features
- Dexterous Tail (11th Level):Your tail is now a semifunctional limb. It can hold and interact with items: once per round, as a free action, you may retrieve or stow one item. Your tail can support your weight, but cannot attack or hold a weapon.
- Preternatural Balance (11th Level): You gain a +3 bonus to Acrobatics, Athletics, and Thievery checks.
- Powerful Tail (16th level): Once per round, as a minor action, you may make an attack with your tail against an enemy within your unarmed reach. This is a martial melee weapon attack (Strength or Dexterity vs. AC), and does 1d4 damage on a hit, or none on a miss.
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