Throw Pokeball (5e Spell)
You hurl a pokéball at a wild pokémon in attempt to capture it. Make an Animal Handling skill check. You may add 2 to your roll if the pokémon is poisoned, burning, confused, or restrained. If it is frozen, asleep you may add 3 to your roll.
The DC to catch a pokémon is equal to: 10 + pokémon’s Base CR (rounded down) + pokémon level + Remaining HP / 10 (rounded to nearest 1)
While you do not make an AC check, you must make an dexterity check with a DC of the pokémon who you are trying to capture dexterity check.
Note: Bonuses are added to your throw depending on which type of pokéball you use. See the item list for the different types of pokéballs.
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Conjuration cantrip | |
Casting time: | 1 action |
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Range: | 60 feet |
Components: | Pokéball (Costs 10 go) |
Duration: | Instantaneous |
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