Throw Object (5e Feat)

Throw Object

Prerequisites: Str or Dex 15
You may throw an object of reasonable nature as though you were proficient and with weapon. For damage type choose any probable aspects of damage (i.e. sharp corners, dense mass)

An object thrown in this manner has the follow properties Thrown(20-45), and light, this attack can be done as a bonus action, and deals 1d4 damage.

If the object is of medium size (I.e. chair, chest) the normal and long distance is decreased by 5ft, it loses the light property, increases damage to 1d8, makes it take an action to throw, and if it hits, the target must make a strength(athletics) or dexterity(acrobatics) check dc=10+Your strength mod, or be knocked prone.

If the object is of large size (i.e. table, door) the normal and long range fort jet decreases by 5ft, you must make a strength(athletics) check dc15 to successfully throw the object, the damage increases to 1d12, and you add the save your proficiency bonus to the check to avoid being knocked prone.

Objects thrown also take 1d8+your strength in bludgeoning damage.


Back to Main Page 5e Homebrew Feats

gollark: Go actix-web yourself.
gollark: > C is often cumbersomefinally you admit it.
gollark: It scans enderchests. I'll show you.
gollark: > switchcraft question: what's the list of the public ender chest color codes?Use my enderchest scanner.
gollark: Anprim is the most acidic and least bas(ed|ic) of ideologies.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.