Thronin (4e Deity)

Thronin

A silver flame rising from a silver anvil

Lawful Good
Domains: Creation, Skill
Warpriest Domain: Sun

The All-father or the Dwarf Father, is the mightiest god across Stormforge, for he created the world, the gods, and the rules by which all other deities must abide. However, he tends to wander away at times to look after other creations. However, when needed arises he returns swiftly to handle any situation. He is the only deity of Stormforge that does not require worshipers to maintain his godhood. Thronin inspires dwarven inventions and constantly seeks to improve that race, encouraging their good nature, intelligence, and harmonious existence with other good races while battling their pride and isolationist tendencies. Thronin's holy day is on the crescent moon and he is worshiped at forges and hearths. In other worlds he is known as the head of a great dwarven pantheon.

He abides in Godsend. Every dwarven town or village has at least a small temple of Thronin, which will always include a functional forge. Cities of the other races will sometimes have temples of Thronin. Special rites and rituals are performed whenever a magical item is crafted at the temple forges and on the night of a crescent moon. He is strength and force of will embodied, and looks after creation, metalcraft, smithing, stonework, and dwarves. Thronin is glorified by dwarves, miners, smiths, and fighters. His tenets are:

  • Assist those less fortunate then yourselves, for there are many who require your aid.
  • Demonstrate to other races that living by your moral code is not a hindrance, but a blessing.
  • Seek to better yourself in your crafts and creations, lest you fail to leave your mark upon the world.
  • Exterminate the followers of Gruumsh and eliminate his cults for they seek to destroy all that we have made.

Cleric Training

Thronin's clerics, known as Dvergur, are usually drawn from the ancient dwarven family lines, like most dwarves; they wear earthy colors, with chain mail and silvered helms. The Dvergur spend two decades studying a craft, such as Metalsmithing or Armorsmithing before they begin their formal training. The perspective clerics are then apprenticed to a respectable dwarven priest who refines the clerics understanding of Thronin's tenants. New clerics spend at least half of everyday perfecting their craft and invoking Thronin's blessing on their creations. All crafted items are then given to the community and those less fortunate then themselves.

Quests

  • The elimination of a cult to Gruumsh
  • Crafting items for use by the community
  • Recovering a lost dwarven treasure

Prayers

The Dvergur say their prayers and blessing to Thronin while practicing their craft.

Heralds and Allies

Thronin has no herald, for he speaks for himself. His allies include all the the good and unaligned deities of Stormforge.



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gollark: Continuing on from what I said, though: I've also heard it said that house prices are high because you can borrow lots of money cheaply now because of low interest rates, and because houses are a long-term-ownership thing their demand is more affected by how much you can *borrow* more than how much you *have now*. I have no idea which of these, if any, is accurate.
gollark: Ah.
gollark: Farmers... are workers, though? Do you mean specific workers of some sort?
gollark: That seems implausibly high.
gollark: I've heard it said that house prices are high in many cities because the people there have a lot of influence on zoning and such, but also have an incentive to not allow more buildings because it would reduce the amount their house is worth.
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