Thelor's Summoning Entertainer (3.5e Prestige Class)

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Thelor's Undead Summoning Entertainer

"Vorwärts meine Skelette! Unterhaltet Thelor!"
—Gamli, Hohepriester des Thelor, Schlacht in Keeren

Thelor ist ein gelangweilter Gott, der von seinen Anhängern erwartet, dass sie ihn unterhalten. Unterhaltend sind spannende blutige Kämpfe, übermäßiger Alkoholgenuss und dessen Folgen, und jegliche Art von anderem Schabernack. Summoning Entertainer versuchen dies durch möglichst viel Gewusel und Skelettarmeen zu bewerkstelligen.

Becoming a Summoning Entertainer

Ein Summoning Entertainer wird man aus Überzeugung. Sie sind extrem selten, da unter den wenigen umherziehenden Theloranhängern noch weniger sind, die eine Unterhaltung durch haufenweise Skelette umherwuseln lassen wählen, und unter diesen sind nur die fortgeschritteneren Kleriker in der Lage, diesen Plan auch durchzuführen.

Die meisten von ihnen kommen auf diese Idee nach mehreren Fässern Met, während sie gerade am Boden kullern und sich fragen, ob das Besäufnis ihrem Gott gefallen hat.

Entry Requirements
Alignment: Alle, die es mit ihrem Gewissen vereinbaren können, eine Untotenarmee aufzustellen.
Skills: Knowledge (The Planes) 10 Ranks, Knowledge (Religion) 5 Ranks,
Feats: Corpsecrafter, Augment Undead.
Spellcasting: Must be able to cast Summon Undead and Animate Undead.
Patron: Thelor
Domains: 2 of the following: Death, War, Evil, Chaos, Destruction
Special: Muss bei einem Besäufnis auf die Idee gekommen sein.
Table: The Summoning Entertainer

Hit Die: d8

Level Base
Attack Bonus
Saving Throws Special Spells per Day
FortRefWill
1st+0+2+0+2 Alcoholic Breath +1 of preexisting Spellcasting Class
2nd+1+3+0+3 Combining Bones I +1 of preexisting Spellcasting Class
3rd+2+3+1+3 Transmute Corpse +1 of preexisting Spellcasting Class
4th+3+4+1+4 Dark Legion +1 of preexisting Spellcasting Class
5th+3+4+1+4 Heal Undead Army +1 of preexisting Spellcasting Class
6th+4+5+2+5 Aptitude Spell +1 of preexisting Spellcasting Class
7th+5+6+2+6 Signature Focus +1 of preexisting Spellcasting Class
8th+6/+1+6+3+6 Combining Bones II +1 of preexisting Spellcasting Class
9th+7/+2+7+3+7 Summon Undead Necromancer +1 of preexisting Spellcasting Class
10th+7/+2+7+3+7 Dark Legion Master +1 of preexisting Spellcasting Class

Class Skills (2 + Int modifier per level)
Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (arcana) (Int), Knowledge (history) (Int), Knowledge (religion) (Int), Knowledge (the planes) (Int), Profession (Wis), Spellcraft (Int).

Class Features

Spellcasting: At each level, you gain new spells per day and an increase in caster level (and spells known) as if you had also gained a level in a spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one divine/arcane spellcasting class before becoming a Summoning Entertainer, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.

Alcoholic Breath (Su): Undead deal +1d6 acid damage on melee attacks.

Combining Bones I (Su): Kann Skelette zu leicht größeren Skeletten mit dichten und dickeren Knochen zusammenbauen. HDs und HPs werden addiert, RK bleibt die von einem Skelett (welches als "Basis" bestimmt wird), Schaden ist Schaden einer Waffe + HD, der alcoholic Breath wird nur einmal angerechnet. Maximum der kombinierbaren Skelette: 5

Transmute Corpse (Su): At 3rd level, an Undead Summoning Entertainer may transmute a corpse into a black onyx stone. This ability takes 10 minutes to complete.

Dark Legion (Su): At 4th level, an Undead Summoning Entertainer adds half her class level to the total HD of undead she can control. (atm 16HD-32HD)

Heal Undead Army (Su): At 5th level, whenever an Undead Summoning Entertainer heals a friendly undead all other undead with 15 ft of the subject also receive healing equal to half of healing that undead toke. In addition all undead within 10 feet of the undead that where healed halve also receive half the healing they received. And every undead within 5 feet of them also receive half of their healing.

Aptitude Spell (Su): At 6th level, an Undead Summoning Entertainer imbues undead with the intelligence they had in life. Treat all undead that a necromancer animates, As if they where also under effect of the Awaken Undead spell (see page 62 of the Libris Mortis). Furthermore, A Necromancer of Undead Armys undead are absolutely loyal and will perform any task set before them, even if the task may destroy them.

Combining Bones II (Su): Kann Skelette zu leicht größeren Skeletten mit dichten und dickeren Knochen zusammenbauen. HDs und HPs werden addiert, RK bleibt die von einem Skelett (welches als "Basis" bestimmt wird), Schaden ist Schaden einer Waffe + HD, der ALCOHOLIC BREATH wird alle 2 HDs angerechnet. Maximum der kombinierbaren Skelette: 10

Summon Undead Necromancer (Su): Der Undead Necromancer kann Animate Dead drei Mal am Tag wirken. Maximum: 5 HD, die nicht zu den HDs des Mainchars zählen. Sollte der Undead Necromancer sterben, sterben auch alle von ihm kontrollierten Skelette.

Dark Legion Master (Su): At 10th level, A Necromancer of Undead Army adds her total class level to the total HD of undead she can control.

The epic Summoning Entertainer gains a bonus feat (selected from the list of epic Cleric feats) every 4 levels after 10.

Epic Summoning Entertainer Bonus Feat List: Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Bonus Domain, Enhance Spell, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Ignore Material Components, Improved Alignment-Based Casting, Improved Combat Casting, Improved Heighten Spell, Improved Metamagic, Improved Spell Capacity, Intensify Spell, Multispell, Negative Energy Burst, Permanent Emanation, Planar Turning, Positive Energy Aura, Spectral Strike, Spell Stowaway, Spell Opportunity, Spontaneous Domain Access, Spontaneous Spell, Tenacious Magic, Undead Mastery, Zone of Animation.

Ex-Summoning Entertainers


Playing a Summoning Entertainer

Combat: Typically, you let all your friends kill enough people, then revive them as you see fit and overrun the land with your army.

Summoning Entertainer in the World


NPC Reactions:

Summoning Entertainer Lore

Characters with ranks in Knowledge (Religion) can research Summoning Entertainers to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

Knowledge (Religion)
DCResult
11Thelorpriester versuchen ihn zu unterhalten. Ein Summoning Entertainer ist auf die Idee gekommen ihn mit einer Skelettarmee zu unterhalten.
16Ihre Skelette sind um einiges stärker als die normaler Kleriker
21Fortgeschrittene Entertainer können sie sogar heilen, um noch mehr Spass mit ihnen anzurichten.
26Fortgeschrittene Vertreter dieser Klasse können ganze Länder mit ihren Armeen überschwemmen

Summoning Entertainers in the Game


Adaptation:

Sample Encounter:

EL whatever:


Back to Main Page 3.5e Homebrew Classes Prestige Classes

gollark: Elm removed CUSTOM OPERATORS!
gollark: <:bees:724389994663247974> Elm.
gollark: Via typeclasses.
gollark: Although Haskell will happily let an operator use multiple different types.
gollark: I see. At least it isn't JS.
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