The Seventh Sun (5e Campaign Setting)

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Setting Specific Rules

Travel

Choosing a Destination


Campaign Setting Information

Player's Guide

  • Classes
    • WIP
A quick look at how classes fit into the world and what roles they commonly find themselves in, intended as a supplement for existing player's handbook information.


  • Equipment
    • WIP
Various gear, goods, equipment and magical items available to characters.
  • Travel and Terrain
    • WIP
A new way for players and NPC's to travel the unforgiving landscape.
Supplemental information on spells and enchantments, as well as the nature, uses and practices of magic.
  • Races
    • WIP
Descriptions of how the various races figure into the world of the Seventh Sun and what place they have assumed in the geography and society.
An examination of the deities present in the world, their common appearances, their attributions, their practices of worship and how they commonly interact with the world.

The World of The Seventh Sun

The world of The Seventh Sun as well as the nations, cultures, and peoples within it.
The broad history of The Seventh Sun, divided into eras.
  • Society
    • WIP
A breakdown of the different settlement present on the planet as well as their cultures and organizations.
  • Cosmology
    • WIP
The broadest structures and laws that govern the universe of the seventh sun.
  • Bestiary
    • WIP
An examination of the beasts in the world of The Seventh Sun and how they've adapted to the world.
  • Commerce
    • WIP
A brief list of important shops and industries as well as their front-men.

Dungeon Master's Guide

  • About
    • WIP
A general explanation of The Seventh Sun and the general world building mindset, along with various outside resources and examples to use as references in developing a campaign or understanding the world.
  • Artifacts
    • WIP
An overview and description of the artifacts of power present within The Seventh Sun.
  • Variant Rules
    • WIP
Optional rules for DMs to implement while playing a campaign in this world.
  • Adventures and Tables
    • WIP
Ideas for quests, dungeons, campaigns, and conflicts. Also tables for random encounters and other things.

Back to Main Page 5e Homebrew Campaign Settings

gollark: It might also be interesting to try and *not* base it vaguely on real-world stock markets, so does anyone have ideas there?
gollark: I guess upvotes aren't that great either, but it's better than currently...
gollark: They would be anyway under my system, since they'd get some of the shares in the meme.
gollark: They would work as more reliable long-term investments.
gollark: That and firms.
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