The Green Man (3.5e Feat)
The Green Man [General]
3e Summary::An energetic and mystical being art thou.
Prerequisite: Ability to cast spells
Benefit: Your magical nature turns your skin and hair green, +1 to all abilities, and gain a spell of your highest level spell slot.
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gollark: the most sŧable.
gollark: STOP CRASHING IT TERRA.
gollark: No, look.
gollark: I mean, it's up, but not really working.
gollark: Discord-side messages cannot be read ingame.
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