Terrifying (5e Feat)

Terrifying

Prerequisites: Charisma 13, & Strength13 or more
You are used to being the scariest creature at a party, little kids and timid adults avoid you if they can. Due to your brutish demeanour and fearless nature, you give off a terrifying aura.

  • Because you are scarier than most, you gain proficiency in Intimidation, if you are already proficient, you gain advantage instead.
  • No one is as scary as you, you are immune to the frightened condition.

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gollark: I heard that general mesh-network routing was extremely hard, so I ignored it and implemented something really stupid instead.
gollark: Without the ID thing, though.
gollark: I mean, my networking thing is effectively a port of rednet, and thus really inefficient and bad, which is probably why it uses so much power?
gollark: Probably, but then I would have had to hook everything to skynet/SPUDNET or something.
gollark: Yes, I'm aware.
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