Template:5e SRD Weapon

This material is published under the OGL

{{{weapon}}}

{{{category}}}s
Weapon Damage Weight Properties
{{{weapon}}}{{{damage}}}{{{weight}}}{{{properties}}}

Back to Main Page 5e System Reference Document Equipment Weapons

Open Game Content (place problems on the discussion page).
This is part of the 5e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

[[Category:{{{category}}}]]

gollark: This is why we should replace inconsistent and hard to render maths notation with glorious S-expressions.
gollark: ... what even
gollark: There was some nice elegant explanation I forgot. IIRC it's something to do with the derivative of e^x being equal to itself.
gollark: I assume you're doing binomial distributions if whatever A-level spec you do is similar to mine, which it probably is, in which case I don't think they cover anything more advanced than trial and error/look at a table for that. Although it's probably <=/>= instead of = 0.02, as there's no guarantee that there is any x satisfying the = version.
gollark: It *also* matters how it's distributed.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.