< Template:4e Power
Template:4e Power/Sandbox
Using this Template
{{4e Power |name=The name of the power |owner=Base Class, Class Feature, Paragon Class, Feat, Race, or Epic Destiny |pact=The pact this power is from. If this power is not part of a pact, delete this. |type=The type of this power (Utility, Attack, etc.). |level=The level of this power |usage=At-Will, Encounter, or Daily |flavor=The flavor text for this power |keyword1=Keywords for this power. Delete the parameters that are not used. |keyword2= |keyword3= |keyword4= |keyword5= |actiontype=Immediate Reaction, Immediate Interrupt, etc. |trigger=The trigger for the power. Delete if it isn't used. |range=Ranged, Close Burst, Melee, etc. |rangemod=The range in squares this attack has. Delete if this attack does not have a range. |prerequisite=Prerequisites to use this attack. Delete if it isn't used. |requirement=Requirements to use this attack. Delete if it isn't used. |target=Primary target for the power. Delete if it isn't used. |attack=Attack stat against the primary target. Delete if it isn't used. |attackextra= |defense=Defense stat for the primary target. Delete if it isn't used. |hit=What to do when the primary attack hits. |miss=What to do when the primary attack misses. Delete if it isn't used. |secondarytarget=Secondary target for the power. Delete if it isn't used. |secondaryattack=Attack stat against the secondary target. Delete if it isn't used. |secondaryattackextra= |secondarydefense=Defense stat for the secondary target. Delete if it isn't used. |secondaryhit=What to do when the secondary attack hits. |secondarymiss=What to do when the secondary attack misses. Delete if it isn't used. |tertiarytarget=Tertiary target for the power. Delete if it isn't used. |tertiaryattack=Attack stat against the tertiary target. Delete if it isn't used. |tertiaryattackextra= |tertiarydefense=Defense stat for the tertiary target. Delete if it isn't used. |tertiaryhit=What to do when the tertiary attack hits. |tertiarymiss=What to do when the tertiary attack misses. Delete if it isn't used. |effect=Effect for a Utility power. Delete if it isn't used. |extra=Any extra text you want to add. Delete if it isn't used. |sustain=How the power is sustained. Delete if it isn't used. |buildoption= |buildinfo= |special= }}
Example
{{4e Power/Sandbox |name=Test Power |owner=Base Class |level=1 |usage=At-Will |owner=Race |actiontype=Immediate Reaction |range=Ranged |rangemod=10 |type=Attack |prerequisite=prereq |requirement=requirement |effect=Test effect }}
Test Power | 4e Power Type::Attack 1 |
{{{flavor}}} | |
4e Power Usage::At-Will | |
4e Power Action Type::Immediate Reaction | Ranged 10 |
Trigger: {{{trigger}}} | |
Prerequisite: prereq | |
Requirement: requirement | |
Effect: Test effect |
gollark: I'm sure it has SOMETHING insane for that.
gollark: Oh, like C++?
gollark: C doesn't have a `string`, does it?
gollark: Probably, although likely not with that exact syntax.
gollark: In any sane language, that would cause several type errors or something.
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