Telekinetic Strangle (3.5e Path Feature)

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Telekinetic Strangle [Crusader's Path]

You can now use telekinesis to suffocate enemies.

Benefit: A Choke attack targeting one creature, that can be held for 1 round/2 levels (maximum 10 rounds). the target is immobilized and takes 1d4 points of damage per round. A Will save negates the affect and releases the target. The DC is equal to your telekinesis class ability DC.

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