Telekinetic Strangle (3.5e Path Feature)

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Telekinetic Strangle [Crusader's Path]

You can now use telekinesis to suffocate enemies.

Benefit: A Choke attack targeting one creature, that can be held for 1 round/2 levels (maximum 10 rounds). the target is immobilized and takes 1d4 points of damage per round. A Will save negates the affect and releases the target. The DC is equal to your telekinesis class ability DC.

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gollark: Sounds like what someone afflicted by cognitohazards would say.
gollark: Ah yes, there we go.
gollark: You're about to say that it was, or something equivalent. This is due to cognitohazards created using the lack of effective recursive vocabulary containment.
gollark: Yes, VERY EFFECTIVE.
gollark: Ah, the vocabulary containment field which was not contained within a metavocabulary containment field.
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