Talk:Vampire, Seraph Variant (5e Class)

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So as I read through the class I love the lore by the way but there are obvious errors, having a vampire spell aster combo is interesting to say the least but a spell user with a d12 hit die is a no go all the way around the highest you can have is d10 but then you can only cast spells up to the 5th level and I doubt you would like that. The next next problem is the unarmed strikes to be blunt it’s too powerful and I would know because I’ve made some pretty broken classes over the year that need a redo but nevertheless having that kind of innate striking power combined with spells is a no go. Much like in the stub just about ever feature is lacking in flavor as well as ruling granted I don’t know what Sereph is but if that’s what you are going for I would suggest not copy pasting feature from that franchise.

--Alucarddragonborn (talk) 23:29, 22 January 2021 (MST)

gollark: I'm working on FOLDERS™ now.
gollark: <@630513495003103242> If you really want, I can make it just say "ERROR: YOU ARE USING THE WRONG CC VERSION YOU POTATO" if you don't use the right one.
gollark: Do you want me to explicitly check or something?
gollark: It does work, but not on your version.
gollark: **You are using the wrong version of CC so it does not work.**
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