Talk:Savant of Magic Unbound (3.5e Prestige Class)

Rating

Power - 5/5 I give this class a 5 out of 5 because I find it very balanced and useful. It is a prestige class that helps you gain more spells and become a more versatile spell caster. Everything I can read has a reasonable cost/benefit exchange. --ElvenKingSlave · Weapons Summoner · Talk 03:20, 9 December 2011 (MST)

Wording - 4/5 I give this class a 4 out of 5 because I could clearly understand the intentions with the features and didn't spot any typos (but I am not the best speller my self so thats the reason for only 4 ;)) --ElvenKingSlave · Weapons Summoner · Talk 03:20, 9 December 2011 (MST)

Formatting - 4/5 I give this class a 4 out of 5 because even though every thing is set up nicely and so one there are still some things from the standard template that I think are missing. Knowledge check tables and such. --ElvenKingSlave · Weapons Summoner · Talk 03:20, 9 December 2011 (MST)

Flavor - 3/5 I give this class a 3 out of 5 because there is not that much flavor other then the idea it self. (which is cool by the way) I am missing the feeling I really know who this class belongs too and where in the world I should place people with this class. --ElvenKingSlave · Weapons Summoner · Talk 03:20, 9 December 2011 (MST)

gollark: Wait, you mean *manually* move them through those, or what?
gollark: Makes sense. Trouble is, though, even if I know which items should go where, how do I move them without huge buffers?
gollark: I have a bunch of pre-set-up storage barrel thingies and just want the stuff stored in cells to be efficiently stored.
gollark: I found *one* but I have no idea how it works.
gollark: Unrelated, does anyone know how I could go around implementing automatic AE2 storage cell defragmentation with ComputerCraft?
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