Talk:Nobody (3.5e Template)
Infinite Combo
Here's an infinite combo for you: use Summon Ally to summon a Nobody with the same number of Hit Dice. Guess what that Nobody does on your turn? That's right! It uses Summon Ally to summon a Nobody. Thus, any Nobody can actually be an encounter that contains all of the Nobodies of equal or lower Hit Dice. (That is, of course, assuming that another Nobody hasn't done this already today. "It looks like some sort of creature is approaching our walls, sir." "Wait, it just stepped into the Shadow Plane for a moment and now it's inside the city!" "Aagh! It's taking a surprise round! Before we get time to roll for initiative, we have to deal with the Nobodies occupying every open square!" --Foxwarrior 21:49, 23 September 2009 (MDT)
- Thanks for pointing this out, though I don't think that things would go that fast, as it takes a full round to summon a creature. anyways, I fixed it up to be a little less powerful. --Zal 19:56, 26 September 2009 (MDT)
gollark: And for people who never make mistakes, or work with anyone who could.
gollark: Oh yes, right, Turkey.
gollark: 3 minutes to go, not that bad.
gollark: Ah yes, Rust binaries are quite large.
gollark: ... why are you not using C, if you prefer it? Concern for memory safety?
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