Talk:Aht Urhgan Blue Mage (3.5e Class)
Balance
A group of mine is currently playtesting this class. So far it isn't terribly unbalanced but we haven't had a lot of encounters yet nor have we tested higher levels yet. Kuraku
Current Playtest
A friend and I are currently doing a 2 man campaign, with myself playing the Blue Mage. I think we can test how it will go decently well, as the encounter rate is very high, so the rate at which the Blue Mage will go insane/learn skills can be determined.
Dual Play-test
Not sure if this still needs playtesting but I've got one in a campaign I'm DMing, as well as myself playing as one in another campaign. I'll update as things progress. --Gemstone (talk) 09:33, 15 March 2015 (MDT)
gollark: ... so this is running on the client and *not* in Node.js, or what...?
gollark: > but whyWhy deno? I think its creator didn't like how the Node.js APIs had turned out, and decided to make a shiny new version.
gollark: ... what have you actually done? You should post the code.
gollark: You can also, based on searching NPM for "http", use https://www.npmjs.com/package/superagent, https://www.npmjs.com/package/got, https://www.npmjs.com/package/axios, https://www.npmjs.com/package/needle, or https://www.npmjs.com/package/cross-fetch.
gollark: It's an alternative JS runtime.
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