Talk:Acolyte of Necrosis (3.5e Prestige Class)

Rating

Power - 4/5 The class is well balanced in my opinion, with this PrC it is possible to make good necromancer with warlocks, which is rare. --Lord Dhazriel 13:11, 28 October 2008 (MDT)

Wording - 5/5 The wording is perfect, I perfectly understand. --Lord Dhazriel 13:11, 28 October 2008 (MDT)

Formatting - 4/5 Soem ections are missing, otherwise it pretty decent. --Lord Dhazriel 13:11, 28 October 2008 (MDT)

Flavor - 5/5 I like the flavor of the class, it fun, it cool, and it in my game! --Lord Dhazriel 13:11, 28 October 2008 (MDT)

Awake the Dead

I believe the caster level shouldn't be the Acolyte level but rather is total caster level. 5th level skeleton aren't really good.--Lord Dhazriel 16:27, 14 November 2008 (MST)


Rating

Power - 4/5 I give this class a 4 out of 5 because it has to potential to be extreamly broken. Despite being a 5 lvl presteige it does have plenty of flexability, maybe charisma damage as you use the abilities could even this beast up a tad more. Being a warlock only class it works well with their currently limited advancement and provides a nice twist to their abilities. I plan on taking these levels soon with my 9warlock/1hellfire warlock --72.226.153.5 14:50, 7 June 2009 (MDT)

Wording - 4/5 I give this class a 4 out of 5 because the descriptors could be a bit more indepth on the abilities and class features. --72.226.153.5 14:50, 7 June 2009 (MDT)

Formatting - 5/5 I give this class a 5 out of 5 because this section is formatted well. --72.226.153.5 14:50, 7 June 2009 (MDT)

Flavor - <<<Insert Your Rating Here>>>3/5 I give this class a 3 out of 5 because there is much to improve the flavor for this class, and there is much left to fill in the gaps when deciding to play one. How the class is normally exposed to a character how they should/could be played. Much is left to --72.226.153.5 14:50, 7 June 2009 (MDT)

Rating

Power - 2/5 I give this class a 2 out of 5 because it looks a little to powerful with the lvl drain of 3 i think it should be 1 as a final ability of the class as they can use it all day, or perhaps leave at 3 but restrict uses per day

Wording - 5/5 I give this class a 5 out of 5 because it was worded quite well and made perfect sense

Formatting - 5/5 I give this class a 5 out of 5 because it was done right looked like an official product

Flavor - 4/5 I give this class a 4 out of 5 because it is quite well done and is detailed enough for anyone to roleplay with enough lore to make it fit, also the abilities were very fitting it looks like an enjoyable class to play

gollark: So why would people pay for it?
gollark: And the command computer would presumably do that? That's a bit worrying.
gollark: Does /abandonallclaims abandon *all* claims?
gollark: Sounds 9006% non-bad to me!
gollark: What *could* go wrong?
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