Taintwolf (3.5e Creature)

This creature seems to be a normal wolf, except upon closer examination, it seems to be paler and its eyes dulled. With a Heal check (DC20) Handle Animal Check (DC 17) One can diagnose that it has been infected by some disease.

This page needs an image. If you are an artist, or know of any image that would fit this page, please upload a picture and add it.

More information...

Taintwolf
Size/Type: Medium Animal
Hit Dice: 4 (4d8+12 (29) hp)
Initiative: +3
Speed: 50 ft
Armor Class: 15, touch 13, flat-footed 12
Base Attack/Grapple: +4/+7
Attack: Bite +7 Melee (1d6 +2)
Full Attack: Bite +7 Melee (1d6 +2)
Space/Reach: 5ft/5ft
Special Attacks: Trip
Special Qualities: Low-Light Vision, Scent
Saves: Fort +3, Ref +3, Will
Abilities: Str 15, Dex 17, Con 17, Int 1, Wis 9, Cha 4
Skills: Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1
Feats: Track, Weapon Focus Bite
Environment: Forests
Organization: Solitary, Pairs, Packs (7-16)
Challenge Rating: 5
Treasure:
Alignment:
Advancement:
Level Adjustment:


Combat

Taintwolves fight without thinking, simply swarming anything that is living and attempting to kill it.



Back to Main Page 3.5e Homebrew Creatures CR 5

gollark: Long-term data storage is achieved by beaming all data into space as frequency-modulated X-rays, since if FTL travel or something is ever developed they can just be picked up later™.
gollark: Well, actually three of them for redundancy.
gollark: Yes, we actually have a system where all our data is fed in an entirely unstructured way into a somewhat slow-running trillion-node neural network.
gollark: It uses cloud-scale MangoDB.
gollark: Also the ground-based apioform scanner network, which is able to integrate vast amounts of data from a huge amount of apioforms with a wide range of sensors.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.