Tactical Warrior (3.5e Feat)

Tactical Warrior [General, Fighter]

3e Summary::The tactical warrior blends the leadership qualities of the marshall with the martial training of the fighter.
Prerequisite: Minor Aura, Major Aura +1, Grant Move Action 1/day, Weapon Specialization
Benefit: Your levels in fighter stack with your marshal levels for determining your major aura bonus, and the number of times per day you can use Grant Move Action. In addition, your marshal levels stack with your fighter levels for determining your minimum fighter level for qualifying for feats such as Greater Weapon Focus.
Normal: Normally a multiclass marshall/fighter follows normal multiclass rules.
Special: You still suffer experience penalties for having classes with levels more than one apart as normal for multiclassing. A fighter may select this feat as one of his fighter bonus feats.

Marshal Base Class


Back to Main Page 3.5e Homebrew Character Options Feats Fighter Feats

gollark: But this is a time rock, so it was retroactively injured.
gollark: But this one will be injured, so it is slower.
gollark: It still attacked me, though.
gollark: But I was able to kick it for d3 earlier.
gollark: Oh, did I not get a *sharp* rock?
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