Tactical Genius (3.5e Feat)

Tactical Genius [General]

3e Summary::You possess a sound and tactical mind, capable of reading the flow of combat and coming up with quick strategies on the spot.
Prerequisite: Intelligence 13 or Higher, Military background or Schooling
Benefit: You can substitute you Intelligence modifier for you Dexterity modifier when you roll for initiative.
Special: In addition nearby allies receive a +2 to their initiative rolls, listening to your quick advice and strategies.



Back to Main Page 3.5e Homebrew Character Options Feats Feats

gollark: ++remind 8h110m make Hesse's
gollark: I might make guesses today.
gollark: !!!
gollark: <@398575402865393665> good actually.
gollark: That costs capital.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.