Sword of Chance (3.5e Equipment)

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Sword of Chance

The Sword of Chance is an artifact in the Twelve Swords campaign setting.

This sword (like the other eleven) has a generic metallic colored blade and a black hilt. There is a small white symbol (See Symbol below) etched in on side of the black hilt. The sword is unbreakable, and it will retain an extremely keen edge no matter what it cuts or is struck against, and always gleams with a faint white tinge.

Symbol: pair of dice

This sword acts as a +5 Longsword as well as has the below ability.

2 times per day, the Sword of Chance can be used similar to the Sword of Wisdom, although it finds the best chance of what the wielder seeks. The oddest thing about the Sword of Chance is that it is the only sword that can move itself. If not watched it may disappear. No vault or magic can keep it in one place. It gives +2 Luck bonuses to all saves and skill checks, and +10 to any type of check when dealing with a game of chance.



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gollark: *Technically*, it's not enforced whatsoever in Python and you can access any attribute of any class and horribly monkey-patch literally anything (except builtins).
gollark: Depending on language, if the class it's on is in a different package, or if you are not a subclass of it.
gollark: No, I just don't understand your question.
gollark: What?
gollark: It's NOT accessible to everything ever like public ones.
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