Sword and Flag (3.5e Feat)
Sword and Flag> [Weapon Style]
[[3e Summary::A charachter is able to fight with a sword in conjuction with a flag, and manages easily feint against enemy. A fighter proficient in this style grants a +1 armour class, thanks to the costant movement of the flag and the sword. If the character manages to hit the enemy both with the sword and the banner, he has a bonus attack agains the enemy with a +4 bonus at feint attemps, without reciving any attack of opportunity.]]
Prerequisite: , Int 13, Combat Expertise, , Combat Expertise, Improved feint, Weapon focus (any kong of sword), weapon focus (any king of flag or battle banner), Two-Weapon Fighting
Benefit: +1 armour class, +4 on feints attempr, no attack of opportunity
Back to Main Page → 3.5e Homebrew → Character Options → Feats → Feats
gollark: I figure the main problem is "unclear/disagreed-upon definition of evil" more than anything else.
gollark: How does quantum stuff come into this?
gollark: Also, it appears so far as if personality stuff is an... emergent property, I think is the right term... of the lower-level neuron interactions, rather than emerging from quantum effects in one of the neurons or something.
gollark: Not at that stage of the process, no, just when gametes are being made.
gollark: If I'm remembering correctly, when a zygote is made you just get the 23 chromosomes in each gamete merging together into one thing of 46.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.