Swift Wind (5e Feat)

Swift Wind

Prerequisites: Dexterity of 13 or higher
You become as swift and silent as the wind. You gain the following benefits:

  • Your movement speed increases by 10 feet.
  • Your initiative rolls rolled below 10 can be treated as a 10.
  • You gain a +2 in bonus to attack rolls made with your Dexterity when you have advantage on the attack.



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gollark: But this is also stupid. You probably won't actually spend ages thinking about it and enjoying it. There are much more efficient ways to get excitement in terms of fun/£.
gollark: Anyway, some argue that with the lottery, you're really paying for the excitement of maybe (low-probability) winning lots of money.
gollark: Sell for less money, possibly.
gollark: I mean, obviously speaking you pay £2 or so for a tiny probability of lots more money, but the expected value is negative still.
gollark: Playing the lottery is mostly stupid, though.
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