Super Exploder (5e Feat)
Super Exploder
You are a warrior who has tapped into the power of the cosmos and you are adept at channeling that power to destroy whatever stands in your way with explosive results. You gain the following benefits:
- You score a critical hit on a roll of 19-20. If you have a similar effect from another source you score a critical hit on a roll of 18-20 instead.
- On a critical hit the power of your strikes cause a small explosion in your target. You deal an extra 2d6 force damage to one creature you hit. The damage you deal increases to 3d6 at 9th level and 4d6 at 13th level. This damage ignores immunity to force damage but not resistance.
- On a critical hit roll another d20. If you roll a another critical hit, one of the target's limbs explodes off their body, with the effect of such loss determined by the DM. If the creature has no limb to sever, a portion of its body explodes off instead.
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gollark: Yes.
gollark: We should ban coroutines. Only with strong government regulation can we prevent their misuse.
gollark: It's probably hard to give much help since this will mostly be down to whatever insanity the compiler does.
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