Sunbeams (5e Spell)

Raising your arms, you concentrate raw sunlight in your hands at your hands and hurl a ray at a point within range. All creatures within 15 feet of the point of impact must make a Dexterity saving throw, taking 8d6 radiant damage on a failed save, or half as much on a successful one.

In addition, creatures you choose within the area of effect instead regain hit points equal to the total damage dealt by this spell.
"The sun power is all you need"
Source
Sunbeams
5th-level Evocation
Casting time: 1 action
Range: 150 feet
Components: V, S, M (sunlight)
Duration: Instantaneous


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