Summoning Concentration (3.5e Feat)
Summoning Concentration [Magical]
3e Summary::You can increase the time that your summoned creatures remain by concentrating.
Prerequisite:
Benefit: You can maintain the duration of a summon spell (such as summon monster or summon nature's ally) through concentration. As long as you concentrate on the spell, do not count time off its duration. After you stop concentrating, the normal duration resumes and then terminates as normal. You cannot resume concentration, regardless of the effects of other feats that would normally allow you to do so.
- --
- Author: Carl Cramér © Carl Cramér 2001 This feat is from the NBoF, please see NBoF Credits.
- Revised by the Netbook of Feats Review Board
Overall | Purp | Pow | Port | Comp | Rule |
---|---|---|---|---|---|
Property:3e NBoF Rating::4.56 | 5.00 | 3.70 | 4.70 | 4.70 | 4.70 |
Back to Main Page → 3.5e Homebrew → Character Options → Feats
→ Magical Feats
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.