Strike of Might (4e Power)

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Strike of Might Truenamer 4e Power Type::Attack 1
You unravel the truename of your foe, lowering its defenses.
4e Power Usage::At-Will  Primal, Implement
4e Power Action Type::Standard Action Ranged 20
Target: One creature
Attack: Intelligence Vs. Will
Hit: 1d6 + Intelligence modifier damage, and one ally you can see gains a power bonus to its next damage roll equal to your charisma modifier.

Reverse Benefit: Hit: 1d6 + Intelligence modifier damage, and the target takes a penalty to its next damage roll equal to your charisma modifier.

Special: You can use this power as a ranged basic attack.



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