Stoneforge Mystic (4e Paragon Path)
Stoneforge Mystic
“ | My ancestors reshaped the world to their vision. I have a few ideas of my own. | ” |
—Tars Olan, stoneforge mystic |
Prerequisite: Kor, Stoneforge Acolyte
An intimate understanding and relationship with the land has been an integral part of Kor culture since time immemorial, and nomadic Kor parties on their eternal pilgrimages often find themselves in need of an ever changing array of tools and equipment to match the varied terrains and hazards they must overcome on their travels. To combat the need to stay in one place, collect materials and craft items for too long, the Kor have created the art of the Stoneforge - the use of white mana and the primal force of the land to shape stone into a desired form on a whim. This form of magic, sometimes dubbed Lithomancy, has also found use in altering the landscape itself to make travelling easier, or turning it against unsuspecting foes.
Stoneforge Mystic Path Features
- Nahiri's Protection (11th Level): As long as you wield a weapon conjured by your Stoneforge Crafting or Stoneforge Creation powers, you gain a +1 bonus to your Reflex and Will.
- Stoneforge Action (11th Level): When you spend an action point to take an extra action, you regain the daily use of your Stoneforge Creation power.
- Stoneforge Masterwork (16th Level): Any weapon you craft, whether through your Stoneforge Crafting or Stoneforge Creation powers or using the Crafting skill, gains one of the following properties: Brutal 1, Defensive, Disarming, Dismounting, High Crit, Off-Hand, Reach, Small, Tripping, or Versatile. The property must be appropriate for the type of the weapon created, and you cannot give a weapon a property it already has. You choose the property upon creating the weapon and it cannot be changed.
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