Statue of Thought (5e Trap)

Statue of Thought

Magic trap

This statue can take any form, though it typically resembles an armoured figure with glowing eyes. Whenever a creature that can speak at least one language comes within 30 feet of the statue, the statue will ask a question in a language the creature can understand. Until the question is answered correctly, the statue cannot be moved or destroyed by any means. If a creature provides an incorrect answer, the statue fires a beam at it. The creature must make a DC 15 Dexterity saving throw, taking 22 (4d10) radiant damage on a failed save, or half as much damage on a successful one.


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gollark: You should feel very insulted right now.
gollark: Link established.
gollark: Are they responding to each *other*?
gollark: It has *no* links? Huh.
gollark: --magic sql select * from links
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