Statue of Thought (5e Trap)

Statue of Thought

Magic trap

This statue can take any form, though it typically resembles an armoured figure with glowing eyes. Whenever a creature that can speak at least one language comes within 30 feet of the statue, the statue will ask a question in a language the creature can understand. Until the question is answered correctly, the statue cannot be moved or destroyed by any means. If a creature provides an incorrect answer, the statue fires a beam at it. The creature must make a DC 15 Dexterity saving throw, taking 22 (4d10) radiant damage on a failed save, or half as much damage on a successful one.


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gollark: `ed`, the standard editor.
gollark: GTech™, of course, perfectly simulates the oracle in order to predict what *it* will do, then does the optimal thing for that.
gollark: There are two boxes in front of you, A and B. B has 10,000 dollars in it, and A contains either 1,000,000 or 0 dollars.You may choose to take either only box A, or take both boxes.A perfect oracle has predicted your choice beforehand, and filled box A with the money if and only if it was predicted that you would take only box A.
gollark: (My model for this is that if I find myself choosing between the boxes, I may be being simulated, so I can "change the past" ish)
gollark: You can't change the past, and given the boxes in front of you the two box option is strictly better.
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