Stalactite (4e Hazard)
the ceiling of the cave has large stalactite's hanging from the ceiling. DC 15 perception or DC 10 dungeoneering they look like they can be knocked down.
Stalactite Level 1 Hazard | ||
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25 XP | ||
Detect: DC 10 perception | Initiative: 0 | |
HP 10 | ||
AC 13; Fortitude 10, Reflex 0, Will 0 | ||
Resist 5 all;Immune none | ||
Triggered Actions | ||
Melee Attack ♦ Daily | ||
Attack: creatures in the traps square | ||
Trigger: the trap takes damage | ||
Hit: 1d8 damage and target is knocked prone,the trap is destroyed. | ||
Miss: target moves to adjacent square and trap is destroyed. | ||
Countermeasures | ||
♦Avoid or disable |
[[Category: ]] Back to Main Page → 4e Homebrew → Traps and Hazards
The icy stalactites are commonly found in cold rooms with a water source above.
Icy stalactite Level 1 Hazard | ||
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50 XP | ||
Detect: DC 15 perception | Initiative: 0 | |
HP 5 | ||
AC 10; Fortitude 10, Reflex 0, Will 0 | ||
Immune -5 fire | ||
Triggered Actions | ||
Melee Attack(cold) ♦ Daily | ||
Attack: creatures in the traps square | ||
Trigger: the trap is destroyed | ||
Hit: 1d8 damage plus 1d4 cold and target is knocked prone,the trap is destroyed. | ||
Miss: target moves to adjacent square, takes half damadge and trap is destroyed. | ||
Countermeasures | ||
♦Avoid or disable |
[[Category: ]] Back to Main Page → 4e Homebrew → Traps and Hazards
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