Sprite, Variant (3.5e Creature)

Sprite

Size/Type: Diminutive Fey
Hit Dice: 1d6 (3 hp)
Initiative: +3
Speed: 15 ft, fly 50 ft (perfect)
Armor Class: 17 (+4 size, +3 dex), touch 17, flat-footed 14
Base Attack/Grapple: +0/-21
Attack: shortbow +7 ranged (1d2/x3) or dagger +7 melee (1)
Full Attack: shortbow +7 ranged (1d2/x3) or dagger +7 melee (1)
Space/Reach: 4 inches/0 ft
Special Attacks: Spell-like abilities
Special Qualities: fey traits, SR 12
Saves: Fort +0, Ref +5, Will +2
Abilities: Str 3, Dex 16, Con 10, Int 6, Wis 11, Cha 15
Skills: listen +6, spot +6, hide +25, move silently +9.
Feats: Weapon Finesse (bonus), Hover
Environment: Rytha
Organization: Flock (10-500) or group (1-10 sprites + 1 elf)
Challenge Rating: 1/6
Treasure: none
Alignment: Often Chaotic Neutral
Advancement: 2-3 hd (diminutive)
Level Adjustment: n/a

A small, winged humanoid shimmers into view. It carries a tiny bow, and suddenly raises it and fires a needle sized arrow at you.

Sprites are a small fey race that dwells in Western Rytha, along with the elves. They look to be a miniature version of fairies, but, in all the three centuries of the fairies' rule, the not-too-bright sprites still hold firmly to the belief that the elves are still in charge of Rytha.

Combat

Sprites generally flee combat, fighting only if ordered to by their elven masters.

Spell-like Abilities
At will: daze, invisibility, light. Caster level 3, save dc 15 (save dc is charisma based).



Back to Main Page 3.5e Homebrew Creatures CR 1/6
Back to Main Page 3.5e Homebrew Campaign Settings Rytha and Bas'Mera, The Silver Lands

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