Spooky Curse (5e Curse)

This page is incomplete and/or lacking flavor. Reason: The cause and effect of this curse is extremely vague. The conditions for this curse to occur are present, but how the curse actually happens (i.e. who or what imposes it) is not explained.


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This page was proposed for deletion on 14:09, 8 February 2021 (MST) because: While this could be something silly and I can kind of see what you're going for, I don't personally think this is a cool enough idea to get fixed up (discuss).

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This page needs grammatical help. Reason: Many grammatical or terminological errors. "Physical" is not a damage type. Who is the "they/their" whose bones you are seeing? How and why are you damaging yourself? "Self harm" isn't a good enough explanation.


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This page was marked as abandoned on 16:59, 18 February 2020 (MST) because: There is not enough information here to fix this. (discuss)

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SpookyCurse

The Spooky Curse is a curse that will happen due to evilness in a holy place. You will gain x-ray vision. You can only see the bones of other creatures driving you crazy causing 1d8 psychic damage every time you see a creature's bones due to your brain being unable to properly process this.


Back to Main Page 5e Homebrew Curses

gollark: Can you not use binaryen directly somehow and directly bind your C functions to JS?
gollark: No, it has a bunch of dedicated binding tools.
gollark: Anyway, it appears that my nim thing™ works now, via Nim's "borrow checker"-type features.
gollark: Also `codePointAt`.
gollark: Oh, you got it to work now, neat. Consider `fromCodePoint` instead of `fromCharCode` due to something something UTF-16 surrogates.
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