Sphinggo the Gatekeeper (3.5e NPC)

A cruel insane minotaur obsessed with riddles from its nightmarish imprisonment in a labyrinth it recently escaped, it has been amusing itself by forcing travelers to answer riddles or die by being pushed over the sheer cliffs. The number of victims is high, and so he has plenty to eat, and no desire to stop now.

Sphinggo

CR 18

Male Minotaur Minotaur 6/Barbarian 4/Raging Crasher 8
LE Large Monstrous Humanoid
Init/Senses +4/Listen +15, Spot +7
AC 14, touch 9, flat-footed -; DR 3/-, Natural Cunning, Improved Uncanny Dodge
(-1 Size, +5 Natural)
hp 150 (6d8 + 12d12 + 36 HD)
Immune Maze spell
Fort/Ref/Will +16/+8/+10; Resist Binding +2
Speed 40 ft.
Melee Human Bane Greataxe +1 melee +28 and +30 vs human (3d6+11 and 2d6 vs human, 19-20/×3) or
Melee Gore melee +27 (1d8+7, 20/×2)
Space/Reach 10 ft./10 ft.
Base Atk/Grp +20/+31
Special Actions Powerful charge 4d6+10, Greater Rage 4/day, Improved Wall Crasher, Face Grinder, Crashing Rage +3
Abilities Str 22, Dex 10, Con 15, Int 7, Wis 10, Cha 8
SQ Darkvision 60 ft., natural cunning, scent, fast movement, trap sense
Feats Power Attack, Improved Bull Rush, Great Fortitude, Track, Improved Initiative, Iron Will, Improved Critical Greataxe, Cleave, Great Cleave
Skills Intimidate +18, Listen +15, Search +2, Spot +7



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