Spellwise (3.5e Feat)

Spellwise [General, Regional]

3e Summary::You were raised in a land where mighty wizards are common. Everyone in your homeland knows something about magic, and you have learned that things are sometimes not as they appear.
Prerequisite: Must be from Tirasus or Godsreach.
Benefit: You receive a +4 bonus on all Knowledge (Arcana) and Spellcraft checks. You also get a +2 bonus on saving throws against illusion spells or effects.


Tirasus and Godsreach have managed to set themselves apart from the rest of the world in terms of arcane ability and its magic being commonplace. While the two nations have various different political and belief structures, they both manage to produce quality arcanists, every generation, due to their emphasis on the study of arcane magic.


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gollark: Do you mean actually meddle with them or just receive them?
gollark: Weird.
gollark: Nowadays, if someone came up with the idea of sending privileged system messages down something the user could easily read/write to, they would probably not be taken seriously, but it seems like they just... didn't think of the security implications? Or thought doing it differently would be too costly maybe.
gollark: It seems really bizarre that people came up with this whole in-band signalling system and thought it was a good idea.
gollark: To get free long distance calls.
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