Spell Weapon (5e Feat)

Spell Weapon

Prerequisites: The ability to cast at least one spell
You learn how to turn a weapon in a powerful spellcasting focus. You must perform a ritual with a weapon that you are proficient with. The ritual takes 1 hour to complete, and it can be performed during a short rest. The weapon must be within your reach throughout the ritual, and, at conclusion, you gain the following benefits:

  • You can use the weapon as a focus for your spellcasting.
  • If you use this weapons as your spellcasting focus for a spell that deals damage, you can use the lingering arcane energy on the weapon to attack, changing the damage type of the weapon for the damage type of the spell. The arcane energy vanish from the weapon after 1 minute, or after you cast another spell.
  • When you cast a spell that requires an attack roll to hit while wielding this weapon, you can your weapon attack bonus, instead of your spell attack bonus.

Back to Main Page 5e Homebrew Feats

gollark: osmarks internet radio™
gollark: Listen to osmarks internet radio™ instead.
gollark: Unless it isn't.
gollark: 9 is clearly citrons's, also.
gollark: LOOK at it. They use `LIMIT -1` for no apparent reason and string interpolation for parameters.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.