Sorcerous Emergence (5e Feat)
Sorcerous Emergence
Prerequisites: the ability to cast at least one spell
You have begun to notice an emergence of sorcerous power in yourself. This could be your first signs of sorcery, or an unusual surge in power for your already established sorcerous power. When you select this feat, you gain the following benefits.
- Your Charisma score increases by 1.
- You learn a single metamagic option from the Sorcerer class's Metamagic feature (PHB 101) and gain two Sorcery Points (PHB 101) that can be used to fuel your Metamagic. You may not create a spell slot from these points, nor can you convert a spell slot into additional Sorcery Points through use of this feat. You replenish these Sorcery Points upon completion of a long rest.
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gollark: You can't objectively have a "should" without an "in order to".
gollark: > this is how everyone's mindset should look like for building a better society.This is also subjective.
gollark: > but I don't care about human rights of people who don't care about human rights of other peopleGreat, so you picked that *subjective* judgement, okay.
gollark: Other primates are pretty social and whatnot, even some birds have tool use, I've heard that the main advantage we has is just good transfer learning capability.
gollark: Many animals can do many of the things human can.
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